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anacreon:game:designation [2018/05/20 15:29] – [Foundation] wtvd0anacreon:game:designation [2018/05/20 20:56] – [Imperial Capital] wtvd0
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 ====== Planetary Designations ====== ====== Planetary Designations ======
-A [[anacreon:game:planets|planet's]] designation determines what it does within your empire. The main way it does this is by assigning the planet's [[anacreon:game:structures#primary_structure|primary structure]]. Planets can only [[anacreon:game:trade|export]] resources produced by their primary structure; if the primary structure generates units or nothing, the planet cannot export any resource. Some designations have primary structures that do not produce anything at all; these structures instead grant a special effect, like increasing the tech level of other planets.+A [[anacreon:game:planets|planet's]] designation determines what it does within an [[anacreon:game:empires|empire]]. The main way it does this is by defining the planet's [[anacreon:game:structures#primary_structure|primary structure]]. Planets can only [[anacreon:game:trade|export]] resources produced by their primary structure. If the primary structure produces [[anacreon:game:units]], the planet cannot export any resource. Some designations have primary structures that do not produce anything at all; these structures instead grant a special effect, like increasing the [[anacreon:game:tech_level|tech level]] of other planets.
 ===== The Designation Process ===== ===== The Designation Process =====
 Planets are typically manually designated by the player, by pressing the "Designate" button. Designation is instantaneous, but it takes a couple of [[anacreon:game:time#watch|watches]] for the new primary structure to reach full production. Designating a planet temporarily reduces [[anacreon:game#efficiency]]. Planets can only be given designations that are allowed by their current [[anacreon:game:tech_level|tech level]] and [[anacreon:game:deposits]]. Planets are typically manually designated by the player, by pressing the "Designate" button. Designation is instantaneous, but it takes a couple of [[anacreon:game:time#watch|watches]] for the new primary structure to reach full production. Designating a planet temporarily reduces [[anacreon:game#efficiency]]. Planets can only be given designations that are allowed by their current [[anacreon:game:tech_level|tech level]] and [[anacreon:game:deposits]].
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 Planet produces and [[anacreon:game:trade|exports]] [[anacreon:game:resources#hexacarbide]]. [[anacreon:game:tech_level|TL 4]] or higher. Requires [[anacreon:game:resources#hexacarbide]] [[anacreon:game:deposits]]. Primary structure is [[anacreon:game:structures#hexacarbide_foundry|hexacarbide foundry]]. Planet produces and [[anacreon:game:trade|exports]] [[anacreon:game:resources#hexacarbide]]. [[anacreon:game:tech_level|TL 4]] or higher. Requires [[anacreon:game:resources#hexacarbide]] [[anacreon:game:deposits]]. Primary structure is [[anacreon:game:structures#hexacarbide_foundry|hexacarbide foundry]].
 ==== Imperial Capital ==== ==== Imperial Capital ====
-Allows the player to designate and issue [[anacreon:game:orders]] to planets within a 250LY radius. First planet that the player starts with. Can'be re-designated. Primary structure and other effects depend on imperial [[anacreon:game:doctrine]]. If the imperial capital is [[anacreon:game:conquest|conquered]], a [[anacreon:game:designation#sector_capital|sector capital]] will become the new imperial capital. If there is no appropriate sector capital, the entire [[anacreon:game:empire]] will be destroyed.+Allows the player to designate and issue [[anacreon:game:orders]] to planets within a 250LY radius. The imperial capital is the first planet that the player starts with and cannot be manually re-designated. Primary structure and other effects depend on imperial [[anacreon:game:doctrine]]. If the imperial capital is [[anacreon:game:conquest|conquered]], a [[anacreon:game:designation#sector_capital|sector capital]] will become the new imperial capital. If there is no appropriate sector capital, the entire [[anacreon:game:empire]] will be destroyed.
 ==== Infantry Academy ==== ==== Infantry Academy ====
 Planet produces various [[anacreon:game:units#ground_units|ground units]]. [[anacreon:game:tech_level|TL 3]] or higher. Primary structure is [[anacreon:game:structures#infantry_academy|infantry academy]]. Planet produces various [[anacreon:game:units#ground_units|ground units]]. [[anacreon:game:tech_level|TL 3]] or higher. Primary structure is [[anacreon:game:structures#infantry_academy|infantry academy]].
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 Planet produces [[anacreon:game:units#ramjets]]. [[anacreon:game:tech_level|TL 5]] or higher. Planet must be in a nebula. Primary structure is [[anacreon:game:structures#ramjet_yards|ramjet yards]].  Planet produces [[anacreon:game:units#ramjets]]. [[anacreon:game:tech_level|TL 5]] or higher. Planet must be in a nebula. Primary structure is [[anacreon:game:structures#ramjet_yards|ramjet yards]]. 
 ==== Sector Capital ==== ==== Sector Capital ====
-24 hours after designation, allows the player to designate and issue [[anacreon:game:orders]] to planets within a 250LY radius. [[anacreon:game:tech_level|TL 5]] or higher. Must be >250 LY from the [[anacreon:game:designation#imperial_capital|imperial capital]] or another sector capital and is the only designation that can be given to such planets. Primary structure and other effects depend on imperial [[anacreon:game:doctrine]]. Vulnerable to [[anacreon:game:secession]]. If a sector capital is [[anacreon:game:conquest|conquered]], some planets within 250 LY will randomly [[anacreon:game:conquest#defection|defect]]. +Allows the player to designate and issue [[anacreon:game:orders]] to planets within a 250LY radius (takes 24 hours after designation). [[anacreon:game:tech_level|TL 5]] or higher. Must be >250 LY from the [[anacreon:game:designation#imperial_capital|imperial capital]] or another sector capital and is the only designation that can be given to such planets. Primary structure and other effects depend on imperial [[anacreon:game:doctrine]]. Vulnerable to [[anacreon:game:secession]]. If a sector capital is [[anacreon:game:conquest|conquered]], some planets within 250 LY will randomly [[anacreon:game:conquest#defection|defect]]. 
 ==== Starship Components Autofac ==== ==== Starship Components Autofac ====
 Planet produces and [[anacreon:game:trade|exports]] various [[anacreon:game:resources#components|starship components]]. [[anacreon:game:tech_level|TL 6]] or higher. Planet must not be in a nebula. Primary structure is [[anacreon:game:structures#starship_components_autofac|starship components autofac]]. Planet produces and [[anacreon:game:trade|exports]] various [[anacreon:game:resources#components|starship components]]. [[anacreon:game:tech_level|TL 6]] or higher. Planet must not be in a nebula. Primary structure is [[anacreon:game:structures#starship_components_autofac|starship components autofac]].
anacreon/game/designation.txt · Last modified: 2018/06/12 18:06 by wtvd0