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anacreon:game:tech_level

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anacreon:game:tech_level [2018/05/17 15:05] wtvd0anacreon:game:tech_level [2018/05/17 15:30] – [Tech Level] wtvd0
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 ====== Tech Level ====== ====== Tech Level ======
-All [[anacreon:game:planets]], [[anacreon:game:units]] and [[anacreon:game:resources]] have a [[anacreon:game:TL|Tech Level]], or "TL". Tech level determines what a planet can be [[anacreon:game:designation|designated]] as and what resources and units it can produce. Planetary TL also affects [[anacreon:game#labor]] output, [[anacreon:game:resources#consumer_goods|consumer goods]] consumption, and whether certain [[anacreon:game:structures]] can be built. Player empires can modify planets' tech level.+All [[anacreon:game:planets]], [[anacreon:game:units]] and [[anacreon:game:resources]] have a technology level, or "TL". Tech level determines what a planet can be [[anacreon:game:designation|designated]] as and what resources and units it can produce. Planetary TL also affects [[anacreon:game#labor]] output, [[anacreon:game:resources#consumer_goods|consumer goods]] consumption, and whether certain [[anacreon:game:structures]] can be built. Player empires can modify planets' tech level.
 ===== Tech Level Effects ===== ===== Tech Level Effects =====
 Resource consumption is in [[anacreon:lexicon#kT]] / million [[anacreon:game:planets#planetary_population|population]]. Resource consumption is in [[anacreon:lexicon#kT]] / million [[anacreon:game:planets#planetary_population|population]].
anacreon/game/tech_level.txt · Last modified: 2018/05/20 15:29 by wtvd0