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anacreon:game:units [2018/05/16 16:58] wtvd0anacreon:game:units [2018/05/17 20:58] – [Starships] wtvd0
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 Single-use weapon used to attack enemy [[anacreon:game:fleets]]. They are built by [[anacreon:game:designations#citadel]] planets and can be manually fired against enemy fleets. They will automatically fire against fleets invading [[anacreon:game:planets]] within their 100 [[anacreon:lexicon#LY]] range. Jumpmissiles are the only way to damage fleets that are moving between planets. Single-use weapon used to attack enemy [[anacreon:game:fleets]]. They are built by [[anacreon:game:designations#citadel]] planets and can be manually fired against enemy fleets. They will automatically fire against fleets invading [[anacreon:game:planets]] within their 100 [[anacreon:lexicon#LY]] range. Jumpmissiles are the only way to damage fleets that are moving between planets.
 ===== Ships ===== ===== Ships =====
-Ships can form [[anacreon:game:movement|fleets]] and move between planets. They participate in [[anacreon:game:combat#space_combat|space combat]] against [[anacreon:game:units#planetary_defenses|planetary defenses]] or other ships.+Ships are units that can form [[anacreon:game:movement|fleets]] and move between planets. They participate in [[anacreon:game:combat#space_combat|space combat]] against [[anacreon:game:units#planetary_defenses|planetary defenses]] or other ships.
 ==== Jumpships ==== ==== Jumpships ====
-Jumpships can move at high speed to any planet within 250LY of an owned [[anacreon:game:movement#jumpship_movement|jumpbeacon]]. Explorers are an exception; they do not require jumpbeacons. [[anacreon:game:fleet|Fleet]] symbol is an isosceles triangle.+Jumpships can move at high speed to any planet within 250LY of an owned [[anacreon:game:movement#jumpship_movement|jumpbeacon]]. Explorers are an exception; they do not require jumpbeacons. The slowest jumpships are still 10x faster than the fastest starships or ramjets and over 200x faster than the slowest starships. The [[anacreon:game:movement#jumpship_movement|jumpfleet]] symbol is an isosceles triangle.
 === Explorers === === Explorers ===
 Explorers have high sensor ability, which makes them good at revealing unexplored space and detecting fleets. They do not require a jumpbeacon to move. They are faster than other jumpships and have higher [[anacreon:lexicon#delta_v|delta V]]. Their weapons and armor are very weak and they have high [[anacreon:game#attrition]]. Explorers do not require [[anacreon:game:resources#components]] to build. Explorers have high sensor ability, which makes them good at revealing unexplored space and detecting fleets. They do not require a jumpbeacon to move. They are faster than other jumpships and have higher [[anacreon:lexicon#delta_v|delta V]]. Their weapons and armor are very weak and they have high [[anacreon:game#attrition]]. Explorers do not require [[anacreon:game:resources#components]] to build.
 === Basic Jumpships === === Basic Jumpships ===
-These are just called "jumpships" by the game, which is kind of confusing. They are an inexpensive combat unit used to counter ships and planetary defenses that use [[anacreon:lexicon:missile]] attacks. They have [[anacreon:lexicon#point_defense|point defense]],  which is very effective against missile-equipped units like [[anacreon:game:units#jumpcruisers]]. They have weak [[anacreon:lexicon#armor]] and a weak, short-[[anacreon:lexicon#range|ranged]] [[anacreon:lexicon#direct]] attack.+These are just called "jumpships" by the game, which is kind of confusing. They are an inexpensive combat unit used to counter ships and planetary defenses that use [[anacreon:lexicon#missile]] attacks. They have [[anacreon:lexicon#point_defense|point defense]],  which is very effective against missile-equipped units like [[anacreon:game:units#jumpcruisers]]. They have weak [[anacreon:lexicon#armor]] and a weak, short-[[anacreon:lexicon#range|ranged]] [[anacreon:lexicon#direct]] attack.
 === Jumptransports === === Jumptransports ===
-Jumptransports are used to [[anacreon:game:transport|carry]] [[anacreon:game:units#ground_units|ground units]] and [[anacreon:game:resources]] between planets. They have weak [[anacreon:lexicon#armor]] and do not fire their weapons. They can land on worlds and will be [[anacreon:game:combat#unit_capture|captured]] along with a planet. Transports carrying ground units are required to [[anacreon:game:combat#invasion|invade]] planets.+Jumptransports are used to [[anacreon:game:transport|carry]] [[anacreon:game:units#ground_units|ground units]] and [[anacreon:game:resources]] between planets. They have weak [[anacreon:lexicon#armor]] and will not fire their weapons (this is a bug). They can land on worlds and will be [[anacreon:game:combat#unit_capture|captured]] along with a planet. Transports carrying ground units are required to [[anacreon:game:combat#invasion|invade]] planets.
 === Jumpcruisers ===  === Jumpcruisers === 
 Jumpcruisers combine high damage with fast speed. They are ideal for waging blitzkrieg-style attacks against enemy planets within [[anacreon:game:movement#jumpship_movement|jumpbeacon]] range and for rapidly responding to enemy gunship attacks. They have medium [[anacreon:lexicon#armor]] and a medium-strength, medium-range [[anacreon:lexicon#attack_type|missile attack]]. Jumpcruisers combine high damage with fast speed. They are ideal for waging blitzkrieg-style attacks against enemy planets within [[anacreon:game:movement#jumpship_movement|jumpbeacon]] range and for rapidly responding to enemy gunship attacks. They have medium [[anacreon:lexicon#armor]] and a medium-strength, medium-range [[anacreon:lexicon#attack_type|missile attack]].
 ==== Starships ==== ==== Starships ====
-Starships can move at low speed to any planet that is not inside or surrounded by [[anacreon:game:nebula]]. Starships can't be built by worlds in nebula. [[anacreon:game:fleet|Fleet]] symbol looks like a "T" on its side. They have lower [[anacreon:game#attrition]] than jumpships.+Starships can move at low speed to any planet that is not inside or surrounded by [[anacreon:game:nebula]]. Starships can't be built by worlds in nebula. The [[anacreon:game:movement#starship_movement|starship fleet]] symbol looks like a "T" on its side. They have lower [[anacreon:game#attrition]] than jumpships.
 === Gunships ===  === Gunships === 
 Gunships are a good general-purpose attack unit. They are much faster and cheaper than the other two starship classes. They have high [[anacreon:lexicon#delta-v]], medium [[anacreon:lexicon#armor]], and medium-strength, medium-ranged [[anacreon:lexicon#direct]] attack. Gunships do not require [[anacreon:game:resources#components]] to build. Gunships are a good general-purpose attack unit. They are much faster and cheaper than the other two starship classes. They have high [[anacreon:lexicon#delta-v]], medium [[anacreon:lexicon#armor]], and medium-strength, medium-ranged [[anacreon:lexicon#direct]] attack. Gunships do not require [[anacreon:game:resources#components]] to build.
 === Starfrigates === === Starfrigates ===
-Starfrigates are much more expensive than gunships, but have lower attrition. They are extremely slow and primarily used as a defensive unit to counter enemy ships with [[anacreon:lexicon#missile]] like jumpcruisers and starcruisers. They have a medium-strength, long-range [[anacreon:lexicon#direct]]attack and medium [[anacreon:lexicon#armor]], plus strong [[anacreon:lexicon#point_defense|point defense]].+Starfrigates are much more expensive than gunships, but have lower attrition. They are extremely slow and are primarily used as a defensive unit to counter enemy jumpcruisers and starcruisers. They have a medium-strength, long-range [[anacreon:lexicon#direct]]attack and medium [[anacreon:lexicon#armor]], plus strong [[anacreon:lexicon#point_defense|point defense]].
 === Starcruisers === === Starcruisers ===
-Starcruisers are the most expensive units in the game. They have the same slow speed as starfrigates and are primarily serve as a defense against gunships, but will also wreak havoc against most [[anacreon:game:units#planetary_defenses|planetary_defenses]] from beyond retaliation range if they are used offensively. They have a very strong, long-range [[anacreon:lexicon#missile]] attack and ultra-heavy armor.+Starcruisers are the most expensive units in the game. They have the same slow speed as starfrigates and primarily serve as a defense against gunships, but will also wreak havoc against most [[anacreon:game:units#planetary_defenses|planetary defenses]] from beyond retaliation range if they are used offensively. They have a strong, long-range [[anacreon:lexicon#missile]] attack and ultra-strong armor.
 ==== Ramjets ==== ==== Ramjets ====
-Ramjects can move at low speed to any planet within a contiguous [[anacreon:game:nebula]]. Ramjets must be built in nebula. [[anacreon:game:fleet|Fleet]] symbol is an elongated hexagon. Ramjets are also called "ramships" and have the same unit roles as starships (gunship, starfrigate, and starcruiser). +Ramjets can move at low speed to any planet within a contiguous [[anacreon:game:nebula]]. Ramjets must be built in nebula. The [[anacreon:game:movement#ramjet_movement|ramjet fleet]] symbol is an elongated hexagon. Ramjets are also called "ramships" and have the same unit roles as starships (gunship, starfrigate, and starcruiser). 
-===== Units in Era 3=====+===== Table of Units =====
 [[anacreon:eras:era3:units|Era 3 Unit Tables]] [[anacreon:eras:era3:units|Era 3 Unit Tables]]
anacreon/game/units.txt · Last modified: 2018/06/12 18:04 by wtvd0