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anacreon:game:units [2018/05/17 01:51] – [Units in Era 3] wtvd0 | anacreon:game:units [2018/05/17 20:56] – wtvd0 |
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Ships can form [[anacreon:game:movement|fleets]] and move between planets. They participate in [[anacreon:game:combat#space_combat|space combat]] against [[anacreon:game:units#planetary_defenses|planetary defenses]] or other ships. | Ships can form [[anacreon:game:movement|fleets]] and move between planets. They participate in [[anacreon:game:combat#space_combat|space combat]] against [[anacreon:game:units#planetary_defenses|planetary defenses]] or other ships. |
==== Jumpships ==== | ==== Jumpships ==== |
Jumpships can move at high speed to any planet within 250LY of an owned [[anacreon:game:movement#jumpship_movement|jumpbeacon]]. Explorers are an exception; they do not require jumpbeacons. [[anacreon:game:fleet|Fleet]] symbol is an isosceles triangle. | Jumpships can move at high speed to any planet within 250LY of an owned [[anacreon:game:movement#jumpship_movement|jumpbeacon]]. Explorers are an exception; they do not require jumpbeacons. The slowest jumpships are still 10x faster than the fastest starships or ramjets and over 200x faster than the slowest starships. The [[anacreon:game:movement#jumpship_movement|jumpfleet]] symbol is an isosceles triangle. |
=== Explorers === | === Explorers === |
Explorers have high sensor ability, which makes them good at revealing unexplored space and detecting fleets. They do not require a jumpbeacon to move. They are faster than other jumpships and have higher [[anacreon:lexicon#delta_v|delta V]]. Their weapons and armor are very weak and they have high [[anacreon:game#attrition]]. Explorers do not require [[anacreon:game:resources#components]] to build. | Explorers have high sensor ability, which makes them good at revealing unexplored space and detecting fleets. They do not require a jumpbeacon to move. They are faster than other jumpships and have higher [[anacreon:lexicon#delta_v|delta V]]. Their weapons and armor are very weak and they have high [[anacreon:game#attrition]]. Explorers do not require [[anacreon:game:resources#components]] to build. |
Jumpcruisers combine high damage with fast speed. They are ideal for waging blitzkrieg-style attacks against enemy planets within [[anacreon:game:movement#jumpship_movement|jumpbeacon]] range and for rapidly responding to enemy gunship attacks. They have medium [[anacreon:lexicon#armor]] and a medium-strength, medium-range [[anacreon:lexicon#attack_type|missile attack]]. | Jumpcruisers combine high damage with fast speed. They are ideal for waging blitzkrieg-style attacks against enemy planets within [[anacreon:game:movement#jumpship_movement|jumpbeacon]] range and for rapidly responding to enemy gunship attacks. They have medium [[anacreon:lexicon#armor]] and a medium-strength, medium-range [[anacreon:lexicon#attack_type|missile attack]]. |
==== Starships ==== | ==== Starships ==== |
Starships can move at low speed to any planet that is not inside or surrounded by [[anacreon:game:nebula]]. Starships can't be built by worlds in nebula. [[anacreon:game:fleet|Fleet]] symbol looks like a "T" on its side. They have lower [[anacreon:game#attrition]] than jumpships. | Starships can move at low speed to any planet that is not inside or surrounded by [[anacreon:game:nebula]]. Starships can't be built by worlds in nebula. The [[anacreon:game:movement#starship_movement|starship fleet]] symbol looks like a "T" on its side. They have lower [[anacreon:game#attrition]] than jumpships. |
=== Gunships === | === Gunships === |
Gunships are a good general-purpose attack unit. They are much faster and cheaper than the other two starship classes. They have high [[anacreon:lexicon#delta-v]], medium [[anacreon:lexicon#armor]], and medium-strength, medium-ranged [[anacreon:lexicon#direct]] attack. Gunships do not require [[anacreon:game:resources#components]] to build. | Gunships are a good general-purpose attack unit. They are much faster and cheaper than the other two starship classes. They have high [[anacreon:lexicon#delta-v]], medium [[anacreon:lexicon#armor]], and medium-strength, medium-ranged [[anacreon:lexicon#direct]] attack. Gunships do not require [[anacreon:game:resources#components]] to build. |
Starcruisers are the most expensive units in the game. They have the same slow speed as starfrigates and are primarily serve as a defense against gunships, but will also wreak havoc against most [[anacreon:game:units#planetary_defenses|planetary defenses]] from beyond retaliation range if they are used offensively. They have a strong, long-range [[anacreon:lexicon#missile]] attack and ultra-strong armor. | Starcruisers are the most expensive units in the game. They have the same slow speed as starfrigates and are primarily serve as a defense against gunships, but will also wreak havoc against most [[anacreon:game:units#planetary_defenses|planetary defenses]] from beyond retaliation range if they are used offensively. They have a strong, long-range [[anacreon:lexicon#missile]] attack and ultra-strong armor. |
==== Ramjets ==== | ==== Ramjets ==== |
Ramjets can move at low speed to any planet within a contiguous [[anacreon:game:nebula]]. Ramjets must be built in nebula. [[anacreon:game:fleet|Fleet]] symbol is an elongated hexagon. Ramjets are also called "ramships" and have the same unit roles as starships (gunship, starfrigate, and starcruiser). | Ramjets can move at low speed to any planet within a contiguous [[anacreon:game:nebula]]. Ramjets must be built in nebula. The [[anacreon:game:movement#ramjet_movement|ramjet fleet]] symbol is an elongated hexagon. Ramjets are also called "ramships" and have the same unit roles as starships (gunship, starfrigate, and starcruiser). |
===== Table of Units ===== | ===== Table of Units ===== |
[[anacreon:eras:era3:units|Era 3 Unit Tables]] | [[anacreon:eras:era3:units|Era 3 Unit Tables]] |