User Tools

Site Tools


anacreon:game:units

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
anacreon:game:units [2018/05/15 19:47] – [Jumpmissiles] wtvd0anacreon:game:units [2018/06/12 18:04] (current) wtvd0
Line 7: Line 7:
  
 ===== Ground Units ===== ===== Ground Units =====
-Units that must be carried in transports to move. Participate in ground combat on planet surfaces and conquer planets. Also known as "infantry."+Ground units that must be [[anacreon:game:transport|carried]] in transports in order to move between [[anacreon:game:planets]]They participate in [[anacreon:game:combat#ground_combat|ground combat]] on planet surfaces and are used to [[anacreon:game:conquest|conquer]] planets.
 ===== Planetary Defenses ===== ===== Planetary Defenses =====
-Units that cannot move. Planetary defenses participate in space combat against [[anacreon:game:fleets]] of [[anacreon:game:units#ships]].+Planetary defenses cannot join [[anacreon:game:movement|fleets]]. Each class of planetary defense is built by a dedicated [[anacreon:game:structures#planetary_defense_structures|structure]]. Planetary defenses participate in space combat against fleets of [[anacreon:game:units#ships]].
 ==== Fixed ==== ==== Fixed ====
-Defense units on planetary surfaces+Defense units that fire from the planet's surface.
 ==== Satellite ==== ==== Satellite ====
 Defense units that orbit the planet at 5Mm. They form a contiguous circle and are not split into [[anacreon:game:combat#wings]]. Defense units that orbit the planet at 5Mm. They form a contiguous circle and are not split into [[anacreon:game:combat#wings]].
Line 17: Line 17:
 Single-use weapon used to attack enemy [[anacreon:game:fleets]]. They are built by [[anacreon:game:designations#citadel]] planets and can be manually fired against enemy fleets. They will automatically fire against fleets invading [[anacreon:game:planets]] within their 100 [[anacreon:lexicon#LY]] range. Jumpmissiles are the only way to damage fleets that are moving between planets. Single-use weapon used to attack enemy [[anacreon:game:fleets]]. They are built by [[anacreon:game:designations#citadel]] planets and can be manually fired against enemy fleets. They will automatically fire against fleets invading [[anacreon:game:planets]] within their 100 [[anacreon:lexicon#LY]] range. Jumpmissiles are the only way to damage fleets that are moving between planets.
 ===== Ships ===== ===== Ships =====
-Ships can form [[anacreon:game:movement|fleets]] and move between planets. They participate in space combat against [[anacreon:game:units#planetary_defenses|planetary defenses]] or other ships.+Ships are units that can form [[anacreon:game:movement|fleets]] and move between planets. They participate in [[anacreon:game:combat#space_combat|space combat]] against [[anacreon:game:units#planetary_defenses|planetary defenses]] or other ships.
 ==== Jumpships ==== ==== Jumpships ====
-Jumpships can move at high speed to any planet within 250LY of an owned [[anacreon:game:movement#jumpship_movement|jumpbeacon]]. Explorers are an exception; they do not require jumpbeacons. [[anacreon:game:fleet|Fleet]] symbol is an isosceles triangle.+Jumpships can move at high speed to any planet within 250LY of an owned [[anacreon:game:movement#jumpship_movement|jump_beacon|jump beacon]]. Explorers are an exception; they do not require jump beacons. The slowest jumpships are still 10x faster than the fastest starships or ramjets and over 200x faster than the slowest starshipsThe [[anacreon:game:movement#jumpship_movement|jumpfleet]] symbol is an isosceles triangle.
 === Explorers === === Explorers ===
-              * high sensor ability, which makes them good at revealing unexplored space and detecting fleets +Explorers have high sensor ability, which makes them good at revealing unexplored space and detecting fleets. They do not require a jump beacon to move. They are faster than other jumpships and have higher [[anacreon:lexicon#delta_v|delta V]]. Their weapons and armor are very weak and they have high [[anacreon:game#attrition]]. Explorers do not require [[anacreon:game:resources#components]] to build.
-              * move freely at very high jump speeds to any planet, anywhere +
-              * high delta-v +
-              * very weak [[anacreon:lexicon#armor]] and weapons+
 === Basic Jumpships === === Basic Jumpships ===
-              * just called "jumpships" by the game, which is kind of confusing +These are just called "jumpships" by the game, which is kind of confusing. They are an inexpensive combat unit used to counter ships and planetary defenses that use [[anacreon:lexicon#missile]] attacks. They have [[anacreon:lexicon#point_defense|point defense]],  which is very effective against missile-equipped units like [[anacreon:game:units#jumpcruisers]]. They have weak [[anacreon:lexicon#armor]] and a weak, short-[[anacreon:lexicon#range|ranged]] [[anacreon:lexicon#direct]] attack.
-              * have [[anacreon:lexicon#point_defense|point defense]] (very effective against missile-equipped units like [[anacreon:game:units#jumpcruisers]]+
-              * weak [[anacreon:lexicon#armor]] +
-              * weak, short-ranged direct attack+
 === Jumptransports === === Jumptransports ===
-              * weak [[anacreon:lexicon#armor]] +Jumptransports are used to [[anacreon:game:transport|carry]] [[anacreon:game:units#ground_units|ground units]] and [[anacreon:game:resources]] between planets. They have weak [[anacreon:lexicon#armor]] and will not fire their weapons (this is a bug). They can land on worlds and will be [[anacreon:game:combat#unit_capture|captured]] along with a planet. Transports carrying ground units are required to [[anacreon:game:combat#invasion|invade]] planets.
-              * do not fire weapons +
-              * [[anacreson:game:transport]] units and resources +
-              * can land on worlds +
-              * transports carrying ground units are required to invade worlds+
 === Jumpcruisers ===  === Jumpcruisers === 
-              * medium [[anacreon:lexicon#armor]] +Jumpcruisers combine high damage with fast speed. They are ideal for waging blitzkrieg-style attacks against enemy planets within [[anacreon:game:movement#jump_beacon|jump beacon]] range and for rapidly responding to enemy gunship attacks. They have medium [[anacreon:lexicon#armor]] and a medium-strength, medium-range [[anacreon:lexicon#attack_type|missile attack]].
-              * medium-strength, medium-range [[anacreon:lexicon#attack_type|missile attack]] +
-              * make a good active defense against [[anacreon:game:units#gunships]]+
 ==== Starships ==== ==== Starships ====
-Starships can move at low speed to any planet that is not inside or surrounded by [[anacreon:game:nebula]]. Starships can't be built by worlds in nebula. [[anacreon:game:fleet|Fleet]] symbol looks like a "T" on its side.+Starships can move at low speed to any planet that is not inside or surrounded by [[anacreon:game:nebula]]. Starships can't be built by worlds in nebula. The [[anacreon:game:movement#starship_movement|starship fleet]] symbol looks like a "T" on its side. They have lower [[anacreon:game#attrition]] than jumpships.
 === Gunships ===  === Gunships === 
-      * fastest and cheapest starship class +Gunships are a good general-purpose attack unit. They are much faster and cheaper than the other two starship classes. They have high [[anacreon:lexicon#delta-v]]medium [[anacreon:lexicon#armor]], and medium-strength, medium-ranged [[anacreon:lexicon#direct]] attack. Gunships do not require [[anacreon:game:resources#components]] to build.
-      * high [[anacreon:lexicon#delta-v]] +
-      * medium [[anacreon:lexicon#armor]] +
-      * medium-strength, medium-ranged direct attack +
-      * good general-purpose attack units+
 === Starfrigates === === Starfrigates ===
-      * much more expensive than gunships, but lower attrition +Starfrigates are much more expensive than gunships, but have lower attrition. They are extremely slow and are primarily used as a defensive unit to counter enemy jumpcruisers and starcruisers. They have a medium-strength, long-range [[anacreon:lexicon#direct]]attack and medium [[anacreon:lexicon#armor]], plus strong [[anacreon:lexicon#point_defense|point defense]].
-      * extremely slow +
-      * medium-strength, long-range direct attack +
-      * medium [[anacreon:lexicon#armor]] +
-      * have [[anacreon:lexicon#point_defense|point defense]] (very effective against missile-equipped units like [[anacreon:game:units#starcruisers]])+
 === Starcruisers === === Starcruisers ===
-      * the most expensive units in the game +Starcruisers are the most expensive units in the game. They have the same slow speed as starfrigates and primarily serve as a defense against gunshipsbut will also wreak havoc against most [[anacreon:game:units#planetary_defenses|planetary defenses]] from beyond retaliation range if they are used offensively. They have a strong, long-range [[anacreon:lexicon#missile]] attack and ultra-strong armor.
-      * extremely slow +
-      * very stronglong-range missile attack +
-      * very strong [[anacreon:lexicon#armor]] +
-      * high-tech Megathere variant has [[anacreon:lexicon#point_defense|point defense]] +
-      * good counter to [[anacreon:game:units#gunships]]+
 ==== Ramjets ==== ==== Ramjets ====
-Ramjects can move at low speed to any planet within a contiguous [[anacreon:game:nebula]]. Ramjets must be built in nebula. [[anacreon:game:fleet|Fleet]] symbol is an elongated hexagon. Ramjets are also called "ramships" and have the same unit roles as starships (gunship, starfrigate, and starcruiser). +Ramjets can move at low speed to any planet within a contiguous [[anacreon:game:nebula]]. Ramjets must be built in nebula. The [[anacreon:game:movement#ramjet_movement|ramjet fleet]] symbol is an elongated hexagon. Ramjets are also called "ramships" and have the same unit roles as starships (gunship, starfrigate, and starcruiser). 
-===== Units in Era 3=====+===== Table of Units =====
 [[anacreon:eras:era3:units|Era 3 Unit Tables]] [[anacreon:eras:era3:units|Era 3 Unit Tables]]
anacreon/game/units.1526413664.txt.gz · Last modified: 2018/05/15 19:47 by wtvd0