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anacreon:game [2018/05/17 21:35] – [Tech Level] wtvd0 | anacreon:game [2018/05/17 21:36] – [Empire] wtvd0 |
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The [[anacreon:client|Anacreon game client]] is how the player interacts with the game server. It runs in a browser window and includes a [[anacreon:client:map|galactic map]] and a [[anacreon:client:visualizer|combat visualizer]]. | The [[anacreon:client|Anacreon game client]] is how the player interacts with the game server. It runs in a browser window and includes a [[anacreon:client:map|galactic map]] and a [[anacreon:client:visualizer|combat visualizer]]. |
===== Empire ===== | ===== Empire ===== |
An [[anacreon:game:empires|empire]] is any entity that controls [[anacreon:game:planets]] within a game. Empires can be controlled by players or be "NPEs", like the [[anacreon:game:empire#mesophon_traders_union|Mesophon Traders Union]]. An individual player can only control one empire per game. Player empires can send [[anacreon:messages]] to one another. | An [[anacreon:game:empires|empire]] is any entity that controls [[anacreon:game:planets]] within a game. Empires can be controlled by players or be "NPEs", like the [[anacreon:game:empires#mesophon_traders_union|Mesophon Traders Union]]. An individual player can only control one empire per game. Player empires can send [[anacreon:messages]] to one another. |
===== Doctrine ===== | ===== Doctrine ===== |
Imperial [[anacreon:game:doctrine]] determines the [[anacreon:game:structures]] present on an empire's imperial and sector capitals, as well as some special abilities like forming [[anacreon:game:trade|trade routes]] with Mesophon worlds. | Imperial [[anacreon:game:doctrine]] determines the [[anacreon:game:structures]] present on an empire's imperial and sector capitals, as well as some special abilities like forming [[anacreon:game:trade|trade routes]] with Mesophon worlds. |