Name | Ares launcher |
---|---|
UNID | &itAresLauncher; |
Level | VIII |
Base Value | 75000 |
Mass | 4000 (4.0 tons) |
Frequency | rare |
Fire Rate | 40 (1.5/second) |
Power Use | 200 (20MW) |
Missiles Used | |
Ares Warhammer nuke | |
Damage | thermo:2d12 (2-24) WMD7; |
Lifetime | 480 |
Fragment: Area | |
Damage | kinetic:2d12 (2-24) WMD7; |
Lifetime | 24 |
Ares micronuke | |
Damage | thermo:3d12 (3-36) WMD3; |
Lifetime | 180 |
Fragment: Area | |
Damage | kinetic:1d12 (1-12) WMD3; |
Lifetime | 24 |
“These cannons can launch a thermonuclear shell at more than 60% of lightspeed.”
The Ares Launcher is not the easiest weapon to use. However against large capital ships, the current way that shockwaves do damage make this launcher amazingly useful. Warhammer nukes are quite hard to aim due to their low speed, however.