game:items:reactive_armor
Differences
This shows you the differences between two versions of the page.
Next revision | Previous revision | ||
game:items:reactive_armor [2012/03/17 01:18] – external edit 127.0.0.1 | game:items:reactive_armor [2015/05/04 05:03] (current) – changed maxtrix to matrix arkheias | ||
---|---|---|---|
Line 1: | Line 1: | ||
+ | ~~NOTOC~~ | ||
+ | ^ | ||
+ | ^ Name | reactive armor segment | ||
+ | ^ UNID | & | ||
+ | ^ Level | II | | ||
+ | ^ Base Value | 150 | | ||
+ | ^ Mass | 3000 (3.0 tons) | | ||
+ | ^ Frequency | ||
+ | ^ Hit Points | ||
+ | ^ Photo Repair | ||
+ | ^ Causes Shield Interference | ||
+ | ^ Recharges Reactor | ||
+ | ^ Has Stealth Capabilities | ||
+ | ^ Immune to Radiation | ||
+ | ^ Immune to Disintegration | ||
+ | |||
+ | |||
+ | ====Game Description==== | ||
+ | |||
+ | " | ||
+ | |||
+ | =====Performance Matrix===== | ||
+ | |||
+ | ^ Damage Type | Laser | Kinetic | ||
+ | ^ Adjusted Hp (%) | 25 | 130 | 0 | 50 | 0 | 0 | 0 | 0 | -20 | -20 | -50 | -50 | -65 | -65 | -80 | -80 | | ||
+ | |||
+ | A Tinker Gathering can use 2 segments of reactive armor and 50 credits to produce a segment of [[game: |
game/items/reactive_armor.txt · Last modified: 2015/05/04 05:03 by arkheias