gameplay:inherent_armor_resistivity
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gameplay:inherent_armor_resistivity [2012/03/03 23:55] – created rpc | gameplay:inherent_armor_resistivity [2014/12/27 04:40] – external edit 127.0.0.1 | ||
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+ | Armors that have equal or higher level to the one stated become immune to status effects, such as all level 7 armors being immune to radiation, etc. \\ | ||
+ | ^ArmorLevel^Immunity gained^ | ||
+ | | 6|blinding immunity| | ||
+ | | 7|radiation immunity| | ||
+ | | 9|EMP immunity| | ||
+ | | 11|device damage immunity| | ||
+ | For basic information about deciding whether to buy better armor or better shields and how the ship's reactor factors into this equation, check out this guide: [[gameplay: |
gameplay/inherent_armor_resistivity.txt · Last modified: 2015/06/18 17:00 by pixelfck