gameplay:inherent_armor_resistivity
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gameplay:inherent_armor_resistivity [2012/03/03 23:55] – created rpc | gameplay:inherent_armor_resistivity [2015/06/18 17:00] (current) – pixelfck | ||
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+ | Armors that have equal or higher level to the one stated become immune to status effects, such as all level 7 armors being immune to radiation, etc. \\ | ||
+ | ^ArmorLevel^Immunity gained^ | ||
+ | | 6|blinding immunity| | ||
+ | | 7|radiation immunity| | ||
+ | | 9|EMP immunity| | ||
+ | | 11|device damage immunity| | ||
+ | For basic information about deciding whether to buy better armor or better shields and how the ship's reactor factors into this equation, check out this guide: [[gameplay: | ||
+ | |||
+ | == See also == | ||
+ | [[modding: |