modding:function:objsetshowasdestination
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objSetShowAsDestination
Syntax | (objSetShowAsDestination obj [options]) → True/Nil |
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Arguments | obj: The space object to mark |
[options]: An optional parameter that specifies how the object should be marked | |
Returns | True if succesful, Nil otherwise |
Category | spaceObject functions |
Description | Makes the object show up as a colored circle on the system map. |
[options] accepts one of the following:
'autoClear Clear when in SRS range 'autoClearOnDestroy Clear when destroyed 'autoClearOnDock Clear when player docks 'showDistance Show distance 'showHighlight Show target highlight </code lisp> === Example === <code lisp> (objCanDetectTarget gSource gPlayerShip)
Returns “True” if the object can detect the playership.
Return to Space Object functions list
Return to functions list
modding/function/objsetshowasdestination.1486094916.txt.gz · Last modified: 2017/02/03 04:08 by 0xabcdef