modding:function:syscreateweaponfire
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modding:function:syscreateweaponfire [2014/12/27 04:40] – external edit 127.0.0.1 | modding:function:syscreateweaponfire [2017/02/14 02:29] – 0xabcdef | ||
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^ Syntax | (sysCreateWeaponFire weaponID objSource posVector dir speed objTarget [detonateNow] [weaponBonus]) -> obj | | ^ Syntax | (sysCreateWeaponFire weaponID objSource posVector dir speed objTarget [detonateNow] [weaponBonus]) -> obj | | ||
- | ^ Arguments | weaponID: the UNID of the called weapon effect | | + | ^ Arguments | weaponID: the UNID of the called weapon effect. Can also be an itemStruct (for weapon scaling) |
^ | objSource: the spaceObject who is the controller of the weaponfire, can also be Nil | | ^ | objSource: the spaceObject who is the controller of the weaponfire, can also be Nil | | ||
^ | posVector: position of the weaponfire | | ^ | posVector: position of the weaponfire | |
modding/function/syscreateweaponfire.txt · Last modified: 2017/02/14 02:36 by 0xabcdef