modding:function:typaddrecurringtimerevent
Differences
This shows you the differences between two versions of the page.
modding:function:typaddrecurringtimerevent [2017/01/20 03:10] – created xephyr | modding:function:typaddrecurringtimerevent [2017/01/20 03:14] (current) – typos xephyr | ||
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^ Syntax | (typAddRecurringTimerEvent unid interval event) | | ^ Syntax | (typAddRecurringTimerEvent unid interval event) | | ||
- | ^ Arguments | unid: The unid of the type you want to get the value of an attribute from. | | + | ^ Arguments | unid: The unid of the type you want to add the event on. | |
^ | interval: interval in ticks between events. | | ^ | interval: interval in ticks between events. | | ||
^ | event: the event on the type to fire | | ^ | event: the event on the type to fire | | ||
^ Returns | | | ^ Returns | | | ||
^ Category | [[type]], [[unid]] | | ^ Category | [[type]], [[unid]] | | ||
- | ^ Description | calls an event on the type to fire every interval. | | + | ^ Description | calls an event on the type to fire after every interval, in ticks | |
=== Example === | === Example === | ||
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<code lisp> | <code lisp> | ||
- | Calls the event called Success on the player ship every 100 ticks. Return to Functions list | + | Calls the event called Success on the type every 100 ticks. Return to Functions list |
Return to [[modding: | Return to [[modding: |
modding/function/typaddrecurringtimerevent.1484881857.txt.gz · Last modified: 2017/01/20 03:10 by xephyr