This article describes how to calculate the size of artwork from the physical size of objects in the game.
This scale is generally used for large-scale objects (larger than 10 kilometers) that the player does not generally dock with (i.e., is generally not on the same plane).
The size of a image representing a planet or asteroid is equal to:
Size(pixels) = 22 * Size(km)^(0.25)
Object | Size (Km) | Image Size (Pixels) | Notes |
---|---|---|---|
Ringed planet | 300,000 | 512 × 256 | About the size of Saturn, including ring diameter. |
gas giant | 150,000 | 430 × 430 | About the size of Jupiter. |
ice giant | 50,000 | 330 × 330 | About the size of Neptune. |
Large rocky planet | 13,000 | 240 × 240 | About the size of Earth. |
Medium rocky planet | 7,000 | 200 × 200 | About the size of Mars. |
Small rocky planet | 5,000 | 180 × 180 | About the size of Mercury. |
Large planetoid | 3,500 | 170 × 170 | About the size of Earth’s Moon. |
Medium planetoid | 2,250 | 150 × 150 | About the size of Pluto. |
Small planetoid | 1,000 | 128 × 128 | About the size of Ceres; smallest spherical object. |
Giant asteroid | 500 | 105 × 105 | About the size of Vesta. |
Large asteroid | 250 | 90 × 90 | About the size of Hyperion. |
Medium asteroid | 100 | 70 × 70 | About the size of Prometheus. |
Small asteroid | 50 | 60 × 60 | About the size of Eros. |
Tiny asteroid | 10 | 40 × 40 | About the size of Deimos. |
Ships and stations share a common scale.
Size(pixels) = 5 * size(meters)^(0.68) Size(meters) = [size(pixels)/5]^(1/0.68)