User Tools

Site Tools


modding:xml:effecttype

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revisionBoth sides next revision
modding:xml:effecttype [2017/09/01 23:16] 0xabcdefmodding:xml:effecttype [2017/09/01 23:17] 0xabcdef
Line 2: Line 2:
   * EffectType: If this contains an Effect or multiple subelements, then it is considered a dynamically created group of effects. If there is one subelement, then it becomes a simple effect creator. If there are none, then it becomes a Null creator.   * EffectType: If this contains an Effect or multiple subelements, then it is considered a dynamically created group of effects. If there is one subelement, then it becomes a simple effect creator. If there are none, then it becomes a Null creator.
     * **UNID**=     * **UNID**=
-    * **sound**= [Sound type]+    * **sound**= [type_sound]
     * **instance**= [effect_instance]     * **instance**= [effect_instance]
       * "game"       * "game"
modding/xml/effecttype.txt · Last modified: 2018/03/16 11:57 by assumedpseudonym