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modding:xml:effecttype

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modding:xml:effecttype [2017/09/01 23:09] 0xabcdefmodding:xml:effecttype [2018/03/16 11:57] (current) – Formatting fix at Orb. assumedpseudonym
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   * EffectType: If this contains an Effect or multiple subelements, then it is considered a dynamically created group of effects. If there is one subelement, then it becomes a simple effect creator. If there are none, then it becomes a Null creator.   * EffectType: If this contains an Effect or multiple subelements, then it is considered a dynamically created group of effects. If there is one subelement, then it becomes a simple effect creator. If there are none, then it becomes a Null creator.
     * **UNID**=     * **UNID**=
-    * **sound**= [Sound type]+    * **sound**= [type_sound]
     * **instance**= [effect_instance]     * **instance**= [effect_instance]
       * "game"       * "game"
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         * **secondaryColor**= [hex color]         * **secondaryColor**= [hex color]
       * Null       * Null
-   * Orb +      * Orb 
-     * **animate**= [animate_orb] +        * **animate**= [animate_orb] 
- * **blendMode**= [blend_mode] +          * **blendMode**= [blend_mode] 
- * **detail**= [dice_range] +          * **detail**= [dice_range] 
- * **distortion**= [dice_range] +          * **distortion**= [dice_range] 
- * **lifetime**= [dice_range] +          * **lifetime**= [dice_range] 
- * **intensity**= [dice_range] +          * **intensity**= [dice_range] 
- * **primaryColor**= [hex_color] +          * **primaryColor**= [hex_color] 
- * **radius**= [dice_range] +          * **radius**= [dice_range] 
- * **secondaryColor**= [hex color] +          * **secondaryColor**= [hex color] 
- * **spikeCount**= [dice_range]+          * **spikeCount**= [dice_range]
       * Particle       * Particle
         * **style**= [style_particle]         * **style**= [style_particle]
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         * **secondaryColor**= [hex color]         * **secondaryColor**= [hex color]
         * **spreadAngle**= [dice_range]         * **spreadAngle**= [dice_range]
-        * **style**=+        * **style**= [style_particle_pattern]
           * ""           * ""
           * "comet"           * "comet"
           * "jet"           * "jet"
-        * **width**=+        * **width**= [dice_range]
         * ParticleEffect: Same as Effect         * ParticleEffect: Same as Effect
       * ParticleSystem / ParticleJet       * ParticleSystem / ParticleJet
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         * **primaryColor**= [hex_color]         * **primaryColor**= [hex_color]
         * **secondaryColor**= [hex_color]         * **secondaryColor**= [hex_color]
-        * **style**=+        * **style**= [style_starburst]
           * **ballLightning**=           * **ballLightning**=
           * **flare**=           * **flare**=
modding/xml/effecttype.1504307381.txt.gz · Last modified: 2017/09/01 23:09 by 0xabcdef