modding:xml:game_lifecycle
Differences
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Next revision | Previous revisionLast revisionBoth sides next revision | ||
modding:xml:game_lifecycle [2012/04/08 18:47] – created rpc | modding:xml:game_lifecycle [2014/10/06 20:43] – [Entering a Stargate] gpm | ||
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Line 16: | Line 16: | ||
- < | - < | ||
- Determine the starting node. | - Determine the starting node. | ||
- | - Create the starting system. | + | - Create |
- Add initial credits to the player. | - Add initial credits to the player. | ||
- Create the player ship. | - Create the player ship. | ||
Line 22: | Line 22: | ||
- gPlayer and gPlayerShip defined. | - gPlayer and gPlayerShip defined. | ||
- < | - < | ||
+ | - < | ||
- < | - < | ||
- < | - < | ||
Line 38: | Line 39: | ||
- Ships get an < | - Ships get an < | ||
- Any stations with an < | - Any stations with an < | ||
+ | |||
+ | ====== Entering a Stargate ====== | ||
+ | When the player enters a stargate the engine follows these steps: | ||
+ | |||
+ | - < | ||
+ | - gPlayerShip set to Nil | ||
+ | - The current system continues updating for a few ticks. | ||
+ | - < | ||
+ | - The current system is changed to the new system. | ||
+ | - < | ||
+ | - The current (new) system updates for a few ticks. | ||
+ | - gPlayerShip is defined | ||
+ | - < | ||
+ | - < |
modding/xml/game_lifecycle.txt · Last modified: 2014/12/27 04:40 by 127.0.0.1