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<OverlayType> defines a type of attachment or enhancement to space object instances. For example, the pteravore attack which attaches on to a ship and drains fuel is implemented as an OverlayType.
UNID= The UNID of this type.
An overlay instance has the following events:
This event is called when the overlay is hit. The following variables are defined.
This event is called when the overlay is destroyed.
The object that the overlay is on was destroyed. [apiVersion 14]
An overlay gets this event every 15 ticks.