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modding:xml:stationtype

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modding:xml:stationtype [2014/12/27 04:40] – external edit 127.0.0.1modding:xml:stationtype [2017/01/21 00:21] 0xabcdef
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 **scale=** The scale property is used to define the size-scale of the object. The following values are defined: **scale=** The scale property is used to define the size-scale of the object. The following values are defined:
 + * **star** : A stellar object, generally one that emits light.
 + * **world** : An asteroids or world. This scale covers all natural objects smaller than a star.
 + * **structure** : A stationary artificial structure, such as a station.
 + * **ship** : A moving artificial structure, generally smaller than a station.
 + * **flotsam** : A piece of debris or wreckage, generally smaller than a ship.
  
-  * **star** : A stellar object, generally one that emits light. +**canAttack=** This specifies whether station without weapons can attack and should be considered a threat for purposes of targeting. Stations with weapons are automatically considered capable of attacking
-  * **world** : An asteroids or world. This scale covers all natural objects smaller than star+ ***"true"** : Always treat the station like it can attack 
-  * **structure** : A stationary artificial structure, such as a station. + ***"false"** : Always treat the station like it cannot attack 
-  * **ship** : A moving artificial structure, generally smaller than a station. +**gravityRadius=** This specifies the radius (in light-seconds) in which the station will exert gravitational force on mobile objects (such as ships and **mobile** stations like cargo crates and shipwrecks. The amount of gravitational acceleration that the station exerts on the object and the range at which objects are "ripped apart by" the station scale up with the radius and cannot be set.
-  * **flotsam** : A piece of debris or wreckage, generally smaller than a ship. +
- +
-**canAttack="true"** This specifies that station without weapons can attack and should be considered a threat for purposes of targetingStations with weapons are automatically considered capable of attacking. +
 =====Naming===== =====Naming=====
 **name=** The name of the station. **name=** The name of the station.
modding/xml/stationtype.txt · Last modified: 2017/04/13 07:15 by 0xabcdef