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modding:xml:stationtype

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modding:xml:stationtype [2017/01/21 00:21] 0xabcdefmodding:xml:stationtype [2017/01/21 01:09] – Added info on gravity 0xabcdef
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  ***"true"** : Always treat the station like it can attack  ***"true"** : Always treat the station like it can attack
  ***"false"** : Always treat the station like it cannot attack  ***"false"** : Always treat the station like it cannot attack
-**gravityRadius=** This specifies the radius (in light-seconds) in which the station will exert gravitational force on mobile objects (such as ships and **mobile** stations like cargo crates and shipwrecks. The amount of gravitational acceleration that the station exerts on the object and the range at which objects are "ripped apart by" the station scale up with the radius and cannot be set.+**gravityRadius=** This specifies the radius (in light-minutes) in which the station will exert gravitational force on mobile objects (such as ships and **mobile** stations like cargo crates and shipwrecks. The amount of gravitational acceleration that the station exerts on the object and the range at which objects are "ripped apart by" the station scale up with the radius and cannot be set.
 =====Naming===== =====Naming=====
 **name=** The name of the station. **name=** The name of the station.
modding/xml/stationtype.txt · Last modified: 2017/04/13 07:15 by 0xabcdef