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modding:xml:systemtype

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modding:xml:systemtype [2014/10/30 03:22] – [Basic Attributes] gpmmodding:xml:systemtype [2017/01/21 06:41] 0xabcdef
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 **noRandomEncounters=** If set to "true", this indicates that there should be no random patrols in the system. **noRandomEncounters=** If set to "true", this indicates that there should be no random patrols in the system.
 +
 +**spaceScale=** This sets the number of kilometers per pixel, or 1/24th the length of a light-second. By default, this is 12500.
 +
 +**timeScale=** This sets the number of game seconds that pass each real-time second. By default, this is 60.
 =====Creating a Star System===== =====Creating a Star System=====
 To create a star system from a SystemType definition, the engine looks for the <SystemGroup> element in the SystemType. To create a star system from a SystemType definition, the engine looks for the <SystemGroup> element in the SystemType.
modding/xml/systemtype.txt · Last modified: 2017/08/30 23:19 by 0xabcdef