Description: Fast, green, and filled to the brim with MAGs, this ship is used by the Black Market to enforce its will through sheer destruction. Lightly tapping a Black Market station will cause this ship to frantically attack the player, no matter how small the damage.
Name | Molotok | |
---|---|---|
UNID | &scMolotok; | |
Class | Molotok bounty hunter. | |
Type | ““ | |
Score | ”“ | |
Mass | 200 | |
Cargo Space | 50 | |
Max Speed | .22c | |
Thrust | 1000 | |
Maneuverability | 4 | |
Wreck Chance | 50% | |
Armor | ||
Ceralloy armor X4 | ||
Shields | ||
Class III deflector | ||
Weapons | ||
Dragonfly missile system | ||
MAG launcher | ||
Ammo | ||
Dragonfly missile cartridges | ||
800F hexagene MAGs |
This ship is fast and deadly, and if the player is bold enough to destroy a Black Market station, is sent after the player in droves. It isn't invincible though, and will fly away when its shields are down. Its major weakness is lack of range, and since the Molotok derives its power from its MAGs, all the player needs to do is survive an initial onslaught of MAGs (or prevent it by taking down its shields before the Molotok gets close) and beat back the Molotok until its shields are down, and pursue the Molotok until it is destroyed. The MAGs are the real source of the Molotok's power, not the clumsy Dragonfly missile launcher (which can be easily dodged). A long range weapon such as the lancer cannon and decent shielding that can take 2 or 3 MAGs is required to consistently beat this foe.