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modding:function:objclearidentified

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objClearIdentified

Syntax (objClearIdentified obj)
Arguments obj: The object to unidentify
Returns True if successful, Nil otherwise
Category spaceObject functions
Description Makes the spaceObject unknown to the player. Could be useful for hiding the position of character ships after identifying them.

Example

 (objclearidentified (@(sysfindobject gPlayership "TN")0)) 

Unidentified the closest structure-scale station to the playership.

Return to Space Object functions list

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modding/function/objclearidentified.txt · Last modified: 2017/02/03 21:14 by xephyr