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modding:function:sysstoptime

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sysStopTime

See sysStopTime at Xelerus

Syntax (sysStopTime number spaceObject)
Arguments number: How many ticks you want to stop time for.
spaceObject: A space object that you want immune from the time stop. Can be any spaceobject. (can not be Nil)
Returns condition: True if successful, Nil otherwise.
Category system, time
Description Stops time for the game except for the given spaceObject. Please not that the function stops time for any timers, even if placed on the spaceObject that you want to be immune.

Example

(sysStopTime 500 gplayership)

Stops time for everything except for the player. Return to Functions list

modding/function/sysstoptime.1419655255.txt.gz · Last modified: 2017/01/28 04:11 (external edit)