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|Syntax||(sysVectorPolarOffset vector number number) → vector|
|Arguments||vector: The origin of the new vector. Same as the systems origin if Nil.|
|number: The angle of the vector from 0 to 360. 0 is to the right.|
|number: The length of the vector in light seconds.|
|Returns||vector: A new vector based on the origin and polar coordinates given.|
|Category||system, vector operator|
|Description||Makes a vector from the given origin and polar coordinates.|
Essential if you want to use vectors of a certain length or direction.
(sysVectorPolarOffset gplayership 0 10)
Returns a vector that points to a position 10 light seconds to the right of the player.
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modding/function/sysvectorpolaroffset.txt · Last modified: 2014/12/27 04:40 by 127.0.0.1