game:items:crm500_running_man_mine
| |
|
|---|---|
| Name | CRM500 Running Man mine |
| UNID | &itTrackingMine |
| Level | VIII |
| Base value | 500 |
| Mass | 150 Kg |
| Frequency | uncommon |
| Damage | thermo:3d12 (3-36) WMD6; |
| Fire rate | 25 (2/second) |
| Power use | 30 (3MW) |
| Lifetime | 2400 |
| Speed | 10 |
| Acceleration factor | 60 |
| Maneuverability | 2 |
| Hitpoints | 20 |
| Launcher | NAMI mine launcher |
| Fragment: Missiles 6d12 (6-72) | |
| Damage | thermo:2d12 (2-24) WMD6; |
| Lifetime | 8 |
| Speed | 40-60 |
Game Description
“The CRM500 is a tracking thermonuclear mine deployed by the NAMI mine launcher.”
Community Description
When the Fatboy isn't doing it for you, try tracking the enemy with this powerful mine. With a high number of Thermo fragments and 20 times the life of other missiles, the running man mine will send your foes running for cover - except with great WMD power, not even stations are good places to hide.
game/items/crm500_running_man_mine.txt · Last modified: by 127.0.0.1
