modding:xml:game_lifecycle
Differences
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| Next revision | Previous revision | ||
| modding:xml:game_lifecycle [2012/04/08 18:47] – created rpc | modding:xml:game_lifecycle [2014/12/27 04:40] (current) – external edit 127.0.0.1 | ||
|---|---|---|---|
| Line 16: | Line 16: | ||
| - < | - < | ||
| - Determine the starting node. | - Determine the starting node. | ||
| - | - Create the starting system. | + | - Create |
| - Add initial credits to the player. | - Add initial credits to the player. | ||
| - Create the player ship. | - Create the player ship. | ||
| Line 22: | Line 22: | ||
| - gPlayer and gPlayerShip defined. | - gPlayer and gPlayerShip defined. | ||
| - < | - < | ||
| + | - < | ||
| - < | - < | ||
| - < | - < | ||
| Line 38: | Line 39: | ||
| - Ships get an < | - Ships get an < | ||
| - Any stations with an < | - Any stations with an < | ||
| + | |||
| + | ====== Entering a Stargate ====== | ||
| + | When the player enters a stargate the engine follows these steps: | ||
| + | |||
| + | - < | ||
| + | - gPlayerShip set to Nil | ||
| + | - The current system continues updating for a few ticks. | ||
| + | - < | ||
| + | - The current system is changed to the new system. | ||
| + | - < | ||
| + | - The current (new) system updates for a few ticks. | ||
| + | - gPlayerShip is defined | ||
| + | - < | ||
| + | - < | ||
modding/xml/game_lifecycle.1333910838.txt.gz · Last modified: (external edit)
